Server profile
Rust Oxide Dev - Local
Offline, with 1 of 2 players on; ranked #13,235 of every public Rust server, the top 61%. It last wiped 21d ago.
Offline 176.60.53.244:28115 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rust Oxide Dev - Local wipe, and how often?
The record of Rust Oxide Dev - Local's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 18 hours ago.
Server details
On what version does Rust Oxide Dev - Local currently run?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Rust Oxide Dev - Local. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Oxide Dev - Local, and is it online?
The last sighting of Rust Oxide Dev - Local was 15 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 October 2026.
What location is listed for Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. Rust Insights reports the location a server declares, not the physical place of the machine. 176.60.53.244:28115 is where it answers.
Lists and tags
What is meant by each tag on Rust Oxide Dev - Local?
When the game's server browser reads Rust Oxide Dev - Local, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Oxide Dev - Local: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rust Oxide Dev - Local right now, and how does that number move?
Rust Oxide Dev - Local was last seen 15 days 23 hours ago and is offline right now.
Where does Rust Oxide Dev - Local sit in the rankings?
Player hours over seven days put Rust Oxide Dev - Local at #13,235, within the top 61% of the ranked field.
Settings and rules
What settings and rules apply on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural and the game generates it.
Connecting
How do you connect to Rust Oxide Dev - Local?
Open the console with F1 in Rust and enter client.connect 176.60.53.244:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.