Server profile
Rust Oxide Dev - Local
Offline, with 0 of 2 players on; ranked #15,849 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 176.60.53.18:28115 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rust Oxide Dev - Local wipe?
The record of Rust Oxide Dev - Local's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 13 hours ago.
Server
Which Rust version is Rust Oxide Dev - Local on?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Rust Oxide Dev - Local. The same protocol is required to join, and Steam takes care of updating it.
Has Rust Oxide Dev - Local stayed online, and is it up now?
Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 17 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
Where does Rust Oxide Dev - Local run from?
A region is not published by Rust Oxide Dev - Local. Rust Insights reports the location a server declares, not the physical place of the machine. 176.60.53.18:28115 is where it answers.
Lists and tags
How should you read the tags listed for Rust Oxide Dev - Local?
These tags come from Rust Oxide Dev - Local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Rust Oxide Dev - Local?
Rust Oxide Dev - Local appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Oxide Dev - Local right now?
Rust Oxide Dev - Local was last seen 17 days 17 hours ago and is offline right now.
How does Rust Oxide Dev - Local compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Oxide Dev - Local sits at #15,849, inside the top 72% of ranked servers.
Rules and settings
What are the settings and rules for Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural and the game generates it.
How to join
What is the way to join Rust Oxide Dev - Local?
Open the console with F1 in Rust and enter client.connect 176.60.53.18:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.