Server profile
Rust Oxide Dev - Local
Offline, with 1 of 2 players on; ranked #12,834 of every public Rust server, the top 59%. It last wiped 15d ago.
Offline 176.60.53.184:28115 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 22 hours ago.
Server
Which Rust version is Rust Oxide Dev - Local on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Rust Oxide Dev - Local. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust Oxide Dev - Local, and is it up at the moment?
Offline at the moment, Rust Oxide Dev - Local was last seen 14 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
What location is listed for Rust Oxide Dev - Local?
There is no region published for Rust Oxide Dev - Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.60.53.184:28115 is where it answers.
Tags
What is meant by each tag on Rust Oxide Dev - Local?
When the game's server browser reads Rust Oxide Dev - Local, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?
Rust Oxide Dev - Local appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rust Oxide Dev - Local look like?
Rust Oxide Dev - Local was last seen 14 days ago and is offline right now.
How does Rust Oxide Dev - Local compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Oxide Dev - Local at #12,834, among the top 59% of all ranked servers.
Rules and settings
What are the settings and rules for Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
How to join
What is the way to join Rust Oxide Dev - Local?
Open the console with F1 in Rust and enter client.connect 176.60.53.184:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.