Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 176.60.52.61:62190 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RPV automatic local test wipe, and on which day?
Too few wipes are on record for RPV automatic local test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 6 days 18 hours ago.
Server
Which Rust version is RPV automatic local test on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for RPV automatic local test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RPV automatic local test, and is it online?
RPV automatic local test is offline at the moment; the last time it was seen was 6 days 18 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. The first record Rust Insights has of it is 22 October 2026.
Where does RPV automatic local test run from?
There is no region published for RPV automatic local test. Rust Insights reports the location a server declares, not the physical place of the machine. 176.60.52.61:62190 is where it answers.
Lists and tags
How should you read the tags listed for RPV automatic local test?
These tags come from RPV automatic local test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RPV automatic local test appear?
The Rust Insights lists that carry RPV automatic local test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of RPV automatic local test look like?
The last time RPV automatic local test was seen online was 6 days 18 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does RPV automatic local test sit in the rankings?
On player hours for the last seven days, RPV automatic local test sits at #15,349, inside the top 69% of ranked servers.
Rules and settings
How is RPV automatic local test configured, and what rules apply?
Nothing about gather rate is given in the name of RPV automatic local test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Connecting
How do you connect to RPV automatic local test?
Open the console with F1 in Rust and enter client.connect 176.60.52.61:62190. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.