Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 176.60.52.61:61692 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does RPV automatic local test wipe, and how often?
Too few wipes are on record for RPV automatic local test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 18 hours ago.
Server
On what version does RPV automatic local test currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for RPV automatic local test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RPV automatic local test, and is it up at the moment?
The last sighting of RPV automatic local test was 6 days 18 hours ago, and it is offline at present. The last 6 full days gave 0 of 144 hours up, or 0% of the time. The first record Rust Insights has of it is 22 October 2026.
In which location does RPV automatic local test sit?
There is no region published for RPV automatic local test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.60.52.61:61692.
Server tags
How should you read the tags listed for RPV automatic local test?
When the game's server browser reads RPV automatic local test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RPV automatic local test?
The Rust Insights lists that carry RPV automatic local test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on RPV automatic local test right now, and how does that number move?
RPV automatic local test was last seen 6 days 18 hours ago and is offline right now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RPV automatic local test place?
The player-hours ranking for the last seven days puts RPV automatic local test at #15,349, among the top 69% of all ranked servers.
Settings and rules
How is RPV automatic local test configured, and what rules apply?
The name of RPV automatic local test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Join
How do you connect to RPV automatic local test?
Open the console with F1 in Rust and enter client.connect 176.60.52.61:61692. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.