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Rust Insights

Server profile

RPV automatic local test

Offline, with 0 of 1 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average125/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does RPV automatic local test wipe, and how often?

Too few wipes are on record for RPV automatic local test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 19 hours have passed since its current world was created.

About the server

On what version does RPV automatic local test currently run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RPV automatic local test, and is it up at the moment?

RPV automatic local test is offline at the moment; the last time it was seen was 6 days 19 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.

What location is listed for RPV automatic local test?

No region is published by RPV automatic local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.60.52.61:61256.

Lists and tags

How should you read the tags listed for RPV automatic local test?

When the game's server browser reads RPV automatic local test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RPV automatic local test turn up among the Rust Insights lists and filters?

RPV automatic local test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on RPV automatic local test right now, and how does that number move?

RPV automatic local test was last seen 6 days 19 hours ago and is offline right now. Its average over seven days comes to 0 players.

Where does RPV automatic local test sit in the rankings?

On player hours for the last seven days, RPV automatic local test sits at #15,335, inside the top 69% of ranked servers.

Settings and rules

What settings and rules apply on RPV automatic local test?

Nothing about gather rate is given in the name of RPV automatic local test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

Join

How do you connect to RPV automatic local test?

To connect, start Rust and enter client.connect 176.60.52.61:61256 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.