Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 176.60.52.61:60741 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RPV automatic local test wipe, and on which day?
Too few wipes are on record for RPV automatic local test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 4 hours have passed since its current world was created.
Server details
Which Rust version is RPV automatic local test on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for RPV automatic local test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RPV automatic local test, and is it online?
Offline at the moment, RPV automatic local test was last seen 7 days 4 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. The first record Rust Insights has of it is 22 October 2026.
What location is listed for RPV automatic local test?
A region is not published by RPV automatic local test. Rust Insights reports the location a server declares, not the physical place of the machine. 176.60.52.61:60741 is where it answers.
Server tags
Which meanings sit behind the tags on RPV automatic local test?
These tags come from RPV automatic local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RPV automatic local test?
RPV automatic local test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of RPV automatic local test look like?
RPV automatic local test is offline at the moment; the last sighting was 7 days 4 hours ago. Its average over seven days comes to 0 players.
How does RPV automatic local test compare with other Rust servers in the ranking?
Player hours over seven days put RPV automatic local test at #15,341, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on RPV automatic local test?
The name of RPV automatic local test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RPV automatic local test?
The map on RPV automatic local test is procedural and the game generates it.
Connecting
How can you get onto RPV automatic local test?
To connect, start Rust and enter client.connect 176.60.52.61:60741 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.