Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 176.60.52.61:60532 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RPV automatic local test wipe, and on which day?
The record of RPV automatic local test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 12 hours ago.
Server details
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RPV automatic local test, and is it up at the moment?
Offline at the moment, RPV automatic local test was last seen 6 days 12 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.
In which location does RPV automatic local test sit?
A region is not published by RPV automatic local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.60.52.61:60532.
Lists and tags
What is meant by each tag on RPV automatic local test?
These tags come from RPV automatic local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RPV automatic local test turn up among the Rust Insights lists and filters?
RPV automatic local test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of RPV automatic local test look like?
The last time RPV automatic local test was seen online was 6 days 12 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does RPV automatic local test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RPV automatic local test at #15,358, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for RPV automatic local test?
The name of RPV automatic local test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
How to join
How do you connect to RPV automatic local test?
To connect, start Rust and enter client.connect 176.60.52.61:60532 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.