Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 176.60.52.61:60167 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RPV automatic local test wipe?
The record of RPV automatic local test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 7 days 2 hours have passed since its current world was created.
Server
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RPV automatic local test, and is it online?
RPV automatic local test is offline at the moment; the last time it was seen was 7 days 1 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does RPV automatic local test sit?
A region is not published by RPV automatic local test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.60.52.61:60167.
Lists and tags
Which meanings sit behind the tags on RPV automatic local test?
These tags come from RPV automatic local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RPV automatic local test?
RPV automatic local test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of RPV automatic local test look like?
RPV automatic local test was last seen 7 days 1 hours ago and is offline right now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RPV automatic local test place?
Player hours over seven days put RPV automatic local test at #15,341, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on RPV automatic local test?
The game generates the map on RPV automatic local test, which is procedural.
Connecting
How do you connect to RPV automatic local test?
Type client.connect 176.60.52.61:60167 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.