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Rust Insights

Server profile

RPV automatic local test

Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average31/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average0/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average31/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average45/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does RPV automatic local test wipe, and how often?

Too few wipes are on record for RPV automatic local test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 7 days 13 hours have passed since its current world was created.

About the server

Which Rust version is RPV automatic local test on?

The Rust build is network protocol 2634 and build 167781, running on Windows, for RPV automatic local test. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RPV automatic local test, and is it up at the moment?

Offline at the moment, RPV automatic local test was last seen 7 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.

What location is listed for RPV automatic local test?

There is no region published for RPV automatic local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.60.52.61:59250.

Tags

Which meanings sit behind the tags on RPV automatic local test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what RPV automatic local test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RPV automatic local test?

The Rust Insights lists that carry RPV automatic local test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on RPV automatic local test right now, and how does that number move?

The last time RPV automatic local test was seen online was 7 days 13 hours ago, and it is offline now.

How does RPV automatic local test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts RPV automatic local test at #15,341, among the top 69% of all ranked servers.

Rules and settings

What are the settings and rules for RPV automatic local test?

Nothing about gather rate is given in the name of RPV automatic local test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

How to join

How do you connect to RPV automatic local test?

Open the console with F1 in Rust and enter client.connect 176.60.52.61:59250. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.