Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 176.60.52.61:59250 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RPV automatic local test wipe, and how often?
Too few wipes are on record for RPV automatic local test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 7 days 13 hours have passed since its current world was created.
About the server
Which Rust version is RPV automatic local test on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for RPV automatic local test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RPV automatic local test, and is it up at the moment?
Offline at the moment, RPV automatic local test was last seen 7 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.
What location is listed for RPV automatic local test?
There is no region published for RPV automatic local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.60.52.61:59250.
Tags
Which meanings sit behind the tags on RPV automatic local test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what RPV automatic local test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RPV automatic local test?
The Rust Insights lists that carry RPV automatic local test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on RPV automatic local test right now, and how does that number move?
The last time RPV automatic local test was seen online was 7 days 13 hours ago, and it is offline now.
How does RPV automatic local test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RPV automatic local test at #15,341, among the top 69% of all ranked servers.
Rules and settings
What are the settings and rules for RPV automatic local test?
Nothing about gather rate is given in the name of RPV automatic local test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
How to join
How do you connect to RPV automatic local test?
Open the console with F1 in Rust and enter client.connect 176.60.52.61:59250. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.