Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 176.60.52.61:58842 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RPV automatic local test wipe, and how often?
Its rhythm cannot be read yet: RPV automatic local test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 12 hours have passed since its current world was created.
About the server
What Rust version is live on RPV automatic local test?
The Rust build is network protocol 2634 and build 167781, running on Windows, for RPV automatic local test. You can only join if your game is on the same protocol; Steam handles that update.
Has RPV automatic local test stayed online, and is it up now?
Offline at the moment, RPV automatic local test was last seen 6 days 12 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.
In which location does RPV automatic local test sit?
A region is not published by RPV automatic local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.60.52.61:58842 is where it answers.
Server tags
What is meant by each tag on RPV automatic local test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RPV automatic local test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RPV automatic local test appear?
These Rust Insights lists include RPV automatic local test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on RPV automatic local test right now, and how does that number move?
RPV automatic local test was last seen 6 days 12 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
Where does RPV automatic local test sit in the rankings?
The player-hours ranking for the last seven days puts RPV automatic local test at #15,358, among the top 69% of all ranked servers.
Map and rules
How is RPV automatic local test configured, and what rules apply?
No gather rate appears in the name of RPV automatic local test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Connecting
How do you connect to RPV automatic local test?
Type client.connect 176.60.52.61:58842 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.