Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,353 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 176.60.52.61:57196 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RPV automatic local test wipe?
Its rhythm cannot be read yet: RPV automatic local test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 6 days 10 hours ago.
Server
On what version does RPV automatic local test currently run?
Running on Windows, RPV automatic local test is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has RPV automatic local test stayed online, and is it up now?
RPV automatic local test is offline at the moment; the last time it was seen was 6 days 10 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
Where does RPV automatic local test run from?
A region is not published by RPV automatic local test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.60.52.61:57196.
Server tags
Which meanings sit behind the tags on RPV automatic local test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RPV automatic local test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature RPV automatic local test?
The Rust Insights lists that carry RPV automatic local test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on RPV automatic local test right now, and how does that number move?
RPV automatic local test was last seen 6 days 10 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
Where does RPV automatic local test sit in the rankings?
On player hours for the last seven days, RPV automatic local test sits at #15,353, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for RPV automatic local test?
Nothing about gather rate is given in the name of RPV automatic local test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on RPV automatic local test?
The map on RPV automatic local test is procedural and the game generates it.
Connecting
How do you connect to RPV automatic local test?
To connect, start Rust and enter client.connect 176.60.52.61:57196 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.