Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 176.60.52.61:56579 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RPV automatic local test wipe?
Its rhythm cannot be read yet: RPV automatic local test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 6 days 13 hours have passed since its current world was created.
Server details
On what version does RPV automatic local test currently run?
Running on Windows, RPV automatic local test is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RPV automatic local test, and is it up at the moment?
RPV automatic local test is offline at the moment; the last time it was seen was 6 days 13 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
What location is listed for RPV automatic local test?
A region is not published by RPV automatic local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 176.60.52.61:56579.
Tags
How should you read the tags listed for RPV automatic local test?
These tags come from RPV automatic local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RPV automatic local test turn up among the Rust Insights lists and filters?
These Rust Insights lists include RPV automatic local test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of RPV automatic local test look like?
RPV automatic local test was last seen 6 days 13 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does RPV automatic local test sit in the rankings?
Player hours over seven days put RPV automatic local test at #15,341, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on RPV automatic local test?
Nothing about gather rate is given in the name of RPV automatic local test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on RPV automatic local test?
The game generates the map on RPV automatic local test, which is procedural.
How to join
How do you connect to RPV automatic local test?
Open the console with F1 in Rust and enter client.connect 176.60.52.61:56579. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.