Server profile
RPV automatic local test
Offline, with 0 of 1 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 176.60.52.61:52666 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RPV automatic local test wipe, and how often?
Too few wipes are on record for RPV automatic local test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 12 hours ago.
About the server
On what version does RPV automatic local test currently run?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. The same protocol is required to join, and Steam takes care of updating it.
Has RPV automatic local test stayed online, and is it up now?
Offline at the moment, RPV automatic local test was last seen 5 days 12 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.
Where does RPV automatic local test run from?
There is no region published for RPV automatic local test. Rust Insights reports the location a server declares, not the physical place of the machine. 176.60.52.61:52666 is where it answers.
Lists and tags
Which meanings sit behind the tags on RPV automatic local test?
These tags come from RPV automatic local test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RPV automatic local test appear?
RPV automatic local test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on RPV automatic local test right now?
RPV automatic local test is offline at the moment; the last sighting was 5 days 12 hours ago. A seven-day average of 0 players puts the last week in context.
How does RPV automatic local test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RPV automatic local test at #15,423, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for RPV automatic local test?
Nothing about gather rate is given in the name of RPV automatic local test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on RPV automatic local test?
The game generates the map on RPV automatic local test, which is procedural.
How to join
How do you connect to RPV automatic local test?
Type client.connect 176.60.52.61:52666 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.