Server profile
Rust Oxide Dev - Local
Offline, with 0 of 2 players on; ranked #10,559 of every public Rust server, the top 47%. It last wiped 15d ago.
Offline 176.60.52.61:28115 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 9 hours have passed since its current world was created.
Server details
On what version does Rust Oxide Dev - Local currently run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Oxide Dev - Local runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Oxide Dev - Local, and is it online?
Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 6 days 10 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. The first record Rust Insights has of it is 22 October 2026.
What location is listed for Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. Rust Insights reports the location a server declares, not the physical place of the machine. 176.60.52.61:28115 is where it answers.
Tags
How should you read the tags listed for Rust Oxide Dev - Local?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Rust Oxide Dev - Local publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Oxide Dev - Local: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Rust Oxide Dev - Local look like?
Rust Oxide Dev - Local was last seen 6 days 10 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Rust Oxide Dev - Local place?
Player hours over seven days put Rust Oxide Dev - Local at #10,559, within the top 47% of the ranked field.
Map and rules
What are the settings and rules for Rust Oxide Dev - Local?
Nothing about gather rate is given in the name of Rust Oxide Dev - Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural and the game generates it.
How to join
What is the way to join Rust Oxide Dev - Local?
Open the console with F1 in Rust and enter client.connect 176.60.52.61:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.