Server profile
Rust Oxide Dev - Local
Offline, with 0 of 2 players on; ranked #15,476 of every public Rust server. It last wiped 48d ago.
Offline 176.60.49.21:28115 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 48 days 16 hours ago.
About the server
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Oxide Dev - Local, and is it online?
Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 38 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does Rust Oxide Dev - Local run from?
A region is not published by Rust Oxide Dev - Local. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.60.49.21:28115.
Lists and tags
How should you read the tags listed for Rust Oxide Dev - Local?
When the game's server browser reads Rust Oxide Dev - Local, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?
Rust Oxide Dev - Local appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rust Oxide Dev - Local right now?
Rust Oxide Dev - Local was last seen 38 days 23 hours ago and is offline right now.
In the ranking of Rust servers, where does Rust Oxide Dev - Local place?
On player hours for the last seven days, Rust Oxide Dev - Local sits at #15,476, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural and the game generates it.
Join
How do you connect to Rust Oxide Dev - Local?
Type client.connect 176.60.49.21:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.