Server profile
Rust Oxide Dev - Local
Offline, with 1 of 2 players on; ranked #15,249 of every public Rust server, the top 69%. It last wiped 22d ago.
Offline 176.60.48.184:28115 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:35 UTC22d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Rust Oxide Dev - Local?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Rust Oxide Dev - Local wipe?
Its rhythm cannot be read yet: Rust Oxide Dev - Local has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 5 hours have passed since its current world was created.
Server details
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2634 and build 167231 on Windows is what Rust Oxide Dev - Local runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Oxide Dev - Local, and is it online?
The last sighting of Rust Oxide Dev - Local was 20 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 7 October 2026.
What location is listed for Rust Oxide Dev - Local?
There is no region published for Rust Oxide Dev - Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.60.48.184:28115.
Server tags
What is meant by each tag on Rust Oxide Dev - Local?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust Oxide Dev - Local publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Oxide Dev - Local appear?
These Rust Insights lists include Rust Oxide Dev - Local: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Oxide Dev - Local right now, and how does that number move?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 20 days 20 hours ago.
In the ranking of Rust servers, where does Rust Oxide Dev - Local place?
On player hours for the last seven days, Rust Oxide Dev - Local sits at #15,249, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural and the game generates it.
Join
How can you get onto Rust Oxide Dev - Local?
Type client.connect 176.60.48.184:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.