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Rust Insights

Server profile

Rust Oxide Dev - Local

Offline, with 1 of 2 players on; ranked #13,145 of every public Rust server, the top 59%. It last wiped 14d ago.

Filed under moddedoxide
Launch Rust and join
1/ 2 players now 50% full
17-day averagepeak 1
#13,145ranktop 59%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average145/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average168/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average76/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Rust Oxide Dev - Local wipe, and how often?

The record of Rust Oxide Dev - Local's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 11 hours ago.

About the server

On what version does Rust Oxide Dev - Local currently run?

Running on Windows, Rust Oxide Dev - Local is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust Oxide Dev - Local, and is it up at the moment?

Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 7 days 1 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 17 October 2026.

What location is listed for Rust Oxide Dev - Local?

No region is published by Rust Oxide Dev - Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.60.48.103:28115.

Lists and tags

How should you read the tags listed for Rust Oxide Dev - Local?

These tags come from Rust Oxide Dev - Local and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Oxide Dev - Local are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Rust Oxide Dev - Local right now?

The last time Rust Oxide Dev - Local was seen online was 7 days 1 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.

In the ranking of Rust servers, where does Rust Oxide Dev - Local place?

Player hours over seven days put Rust Oxide Dev - Local at #13,145, within the top 59% of the ranked field.

Map and rules

How is Rust Oxide Dev - Local configured, and what rules apply?

No gather rate appears in the name of Rust Oxide Dev - Local. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rust Oxide Dev - Local?

The game generates the map on Rust Oxide Dev - Local, which is procedural.

How to join

How do you connect to Rust Oxide Dev - Local?

Open the console with F1 in Rust and enter client.connect 176.60.48.103:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.