Server profile
Rust Oxide Dev - Local
Offline, with 0 of 2 players on; ranked #15,980 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 176.60.46.44:28115 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rust Oxide Dev - Local wipe, and how often?
Its rhythm cannot be read yet: Rust Oxide Dev - Local has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 23 hours have passed since its current world was created.
About the server
On what version does Rust Oxide Dev - Local currently run?
Rust network protocol 2634 and build 166652 on Windows is what Rust Oxide Dev - Local runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust Oxide Dev - Local, and is it up at the moment?
Offline at the moment, Rust Oxide Dev - Local was last seen 22 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
What location is listed for Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.60.46.44:28115 is where it answers.
Tags
Which meanings sit behind the tags on Rust Oxide Dev - Local?
These tags come from Rust Oxide Dev - Local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust Oxide Dev - Local are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Oxide Dev - Local right now, and how does that number move?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 22 days 8 hours ago.
Where does Rust Oxide Dev - Local sit in the rankings?
The player-hours ranking for the last seven days puts Rust Oxide Dev - Local at #15,980, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on Rust Oxide Dev - Local?
Nothing about gather rate is given in the name of Rust Oxide Dev - Local. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Oxide Dev - Local?
The game generates the map on Rust Oxide Dev - Local, which is procedural.
How to join
How do you connect to Rust Oxide Dev - Local?
To connect, start Rust and enter client.connect 176.60.46.44:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.