Server profile
Rust Oxide Dev - Local
Offline, with 0 of 2 players on; ranked #15,110 of every public Rust server, the top 69%. It last wiped 21d ago.
Offline 176.60.23.183:28115 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rust Oxide Dev - Local wipe, and how often?
The record of Rust Oxide Dev - Local's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 days 17 hours have passed since its current world was created.
Server
On what version does Rust Oxide Dev - Local currently run?
Rust network protocol 2634 and build 167398 on Windows is what Rust Oxide Dev - Local runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust Oxide Dev - Local, and is it up at the moment?
The last sighting of Rust Oxide Dev - Local was 16 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
Where does Rust Oxide Dev - Local run from?
A region is not published by Rust Oxide Dev - Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.60.23.183:28115.
Server tags
What is meant by each tag on Rust Oxide Dev - Local?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Oxide Dev - Local publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?
Rust Oxide Dev - Local appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust Oxide Dev - Local right now, and how does that number move?
Rust Oxide Dev - Local was last seen 16 days 22 hours ago and is offline right now.
How does Rust Oxide Dev - Local compare with other Rust servers in the ranking?
Player hours over seven days put Rust Oxide Dev - Local at #15,110, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for Rust Oxide Dev - Local?
Nothing about gather rate is given in the name of Rust Oxide Dev - Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Connecting
How can you get onto Rust Oxide Dev - Local?
Type client.connect 176.60.23.183:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.