Server profile
Rust Oxide Dev - Local
Offline, with 1 of 2 players on; ranked #13,639 of every public Rust server, the top 62%. It last wiped 22d ago.
Offline 176.60.23.132:28115 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Rust Oxide Dev - Local wipe, and on which day?
The record of Rust Oxide Dev - Local's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days 6 hours have passed since its current world was created.
Server details
What Rust version is live on Rust Oxide Dev - Local?
The Rust build is network protocol 2634 and build 167231, running on Windows, for Rust Oxide Dev - Local. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust Oxide Dev - Local, and is it up at the moment?
The last sighting of Rust Oxide Dev - Local was 20 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
What location is listed for Rust Oxide Dev - Local?
A region is not published by Rust Oxide Dev - Local. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.60.23.132:28115.
Tags
Which meanings sit behind the tags on Rust Oxide Dev - Local?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Oxide Dev - Local publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust Oxide Dev - Local?
The Rust Insights lists that carry Rust Oxide Dev - Local are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust Oxide Dev - Local right now, and how does that number move?
Rust Oxide Dev - Local was last seen 20 days 12 hours ago and is offline right now.
How does Rust Oxide Dev - Local compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Oxide Dev - Local sits at #13,639, inside the top 62% of ranked servers.
Map and rules
What are the settings and rules for Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Oxide Dev - Local?
The game generates the map on Rust Oxide Dev - Local, which is procedural.
Join
How do you connect to Rust Oxide Dev - Local?
To connect, start Rust and enter client.connect 176.60.23.132:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.