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Rust Insights

Server profile

RustForEveryoneNoBPwipes

Online, with 0 of 500 players on; ranked #6,555 of every public Rust server, the top 29%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 500 players now 0% full
07-day averagepeak 2
#6,555ranktop 29%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608014:0023:0008:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:45 UTC24d ago 0 – running 0
Fri 2 Oct, 07:17 UTC27d ago 0 – 3.1 days 0
Sat 26 Sep, 17:53 UTC32d ago 0 – 5.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average169/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at RustForEveryoneNoBPwipes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does RustForEveryoneNoBPwipes wipe, and how often?

There is no next wipe to predict: RustForEveryoneNoBPwipes wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 3 hours have passed since its current world was created.

About the server

Does RustForEveryoneNoBPwipes hold a steady frame rate?

Server fps averaged 51 over 48 hours; the lowest reading was 21. Buildings, deployables and the rest took the entity count as high as 111,071. It drew as much as 3,625 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RustForEveryoneNoBPwipes currently run?

Rust network protocol 2635 and build 168909 on Windows is what RustForEveryoneNoBPwipes runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RustForEveryoneNoBPwipes, and is it online?

At the time of this check RustForEveryoneNoBPwipes is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does RustForEveryoneNoBPwipes sit?

No region is published by RustForEveryoneNoBPwipes. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.57.174.158:28315.

Server tags

Which meanings sit behind the tags on RustForEveryoneNoBPwipes?

These tags come from RustForEveryoneNoBPwipes and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature RustForEveryoneNoBPwipes?

The Rust Insights lists that carry RustForEveryoneNoBPwipes are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on RustForEveryoneNoBPwipes right now, and how does that number move?

RustForEveryoneNoBPwipes shows 0 players at the moment, against 500 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.

How does RustForEveryoneNoBPwipes compare with other Rust servers in the ranking?

On player hours for the last seven days, RustForEveryoneNoBPwipes sits at #6,555, inside the top 29% of ranked servers.

Rules and settings

How is RustForEveryoneNoBPwipes configured, and what rules apply?

No gather rate appears in the name of RustForEveryoneNoBPwipes. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on RustForEveryoneNoBPwipes?

The game generates the map on RustForEveryoneNoBPwipes: procedural, size 4,250, seed 1602201810. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto RustForEveryoneNoBPwipes?

To connect, start Rust and enter client.connect 176.57.174.158:28315 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.