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Rust Insights

Server profile

Potatotopia

Offline, with 0 of 50 players on; ranked #15,098 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,098ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:19 UTC27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average187/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average274/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Potatotopia, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

How often does Potatotopia wipe, and on which day?

Too few wipes are on record for Potatotopia to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 10 hours ago.

Server

Which Rust version is Potatotopia on?

Running on Windows, Potatotopia is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has Potatotopia stayed online, and is it up now?

Offline at the moment, Potatotopia was last seen 13 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Potatotopia run from?

No region is published by Potatotopia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.57.174.150:29515.

Tags

What is meant by each tag on Potatotopia?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Potatotopia publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Potatotopia turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Potatotopia are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Potatotopia right now, and how does that number move?

The last time Potatotopia was seen online was 13 days 22 hours ago, and it is offline now.

In the ranking of Rust servers, where does Potatotopia place?

On player hours for the last seven days, Potatotopia sits at #15,098, inside the top 70% of ranked servers.

Settings and rules

How is Potatotopia configured, and what rules apply?

Nothing about gather rate is given in the name of Potatotopia. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

Which map is live on Potatotopia?

Potatotopia runs a procedural map of size 3,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Potatotopia?

To connect, start Rust and enter client.connect 176.57.174.150:29515 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.