Skip to the story

Live edition44,156 playing on 11,640 servers

Rust Insights

Server profile

BSE

Online, with 0 of 50 players on; ranked #5,061 of every public Rust server, the top 23%. It last wiped 10d ago.

Filed under moddedoxidepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 4
#5,061ranktop 23%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 11 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:12 UTC10d ago 1 – running 1
Sun 11 Oct, 07:02 UTC18d ago 2 – 7.1 days 1
Mon 5 Oct, 09:45 UTC23d ago 3 held half 5.9 days 0
Sun 4 Oct, 22:01 UTC24d ago 3 – 0.5 days 0
Thu 1 Oct, 18:05 UTC FW27d ago 1 held half 3.2 days 0
Tue 29 Sep, 18:24 UTC29d ago 1 – 2 days 0
Sun 27 Sep, 17:37 UTC31d ago 3 – 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average104/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average153/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On BSE, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 28 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does BSE wipe, and on which day?

No next wipe can be predicted for BSE, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 23 hours ago.

Server

Does BSE hold a steady frame rate?

Average server fps over the last 48 hours was 53, with a floor of 1. At its highest the entity count reached 98,541: buildings, deployables and everything else. The highest memory figure was 2,504 MB. A climbing entity count and low fps are what players experience as lag.

On what version does BSE currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for BSE. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for BSE, and is it online?

At the time of this check BSE is online. The uptime it reports puts the last restart at about 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does BSE sit?

A region is not published by BSE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.57.174.150:29115.

Lists and tags

How should you read the tags listed for BSE?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what BSE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature BSE?

The Rust Insights lists that carry BSE are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on BSE right now?

At the time of this refresh, BSE holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 12:00 UTC, at 2 players on average.

Where does BSE sit in the rankings?

The player-hours ranking for the last seven days puts BSE at #5,061, among the top 23% of all ranked servers.

Settings and rules

What are the settings and rules for BSE?

Nothing about gather rate is given in the name of BSE. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Joining requires premium status in Rust. Anti-cheat: VAC, from Valve, is on.

What is the map on BSE?

Size 4,000 and seed 121748255 define the procedural map on BSE, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join BSE?

Open the console with F1 in Rust and enter client.connect 176.57.174.150:29115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.