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Rust Insights

Server profile

Wasteland Wanderers - LOCAL TEST

Offline, with 0 of 5 players on; ranked #5,759 of every public Rust server, the top 26%. It last wiped 8h ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
17-day averagepeak 1
#5,759ranktop 26%
8h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0014:0019:0012:0016:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct24 Oct27 Oct30 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:12 UTC8h ago – – running 1
Sat 24 Oct, 12:49 UTC5d ago 1 held half 5.3 days 0
Thu 1 Oct, 13:59 UTC28d ago 1 – 23 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average44/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average41/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Wasteland Wanderers - LOCAL TEST?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does Wasteland Wanderers - LOCAL TEST wipe?

There is no next wipe to predict: Wasteland Wanderers - LOCAL TEST wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 8 hours have passed since its current world was created.

Server

Which Rust version is Wasteland Wanderers - LOCAL TEST on?

Running on Windows, Wasteland Wanderers - LOCAL TEST is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Wasteland Wanderers - LOCAL TEST, and is it up at the moment?

The last sighting of Wasteland Wanderers - LOCAL TEST was 8 hours ago, and it is offline at present. It spent 51 of the last 7 full days' 168 hours up, 30% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does Wasteland Wanderers - LOCAL TEST sit?

No region is published by Wasteland Wanderers - LOCAL TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.249.238.16:28115.

Tags

How should you read the tags listed for Wasteland Wanderers - LOCAL TEST?

When the game's server browser reads Wasteland Wanderers - LOCAL TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Wasteland Wanderers - LOCAL TEST turn up among the Rust Insights lists and filters?

These Rust Insights lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on Wasteland Wanderers - LOCAL TEST right now?

The last time Wasteland Wanderers - LOCAL TEST was seen online was 8 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 1 players.

Where does Wasteland Wanderers - LOCAL TEST sit in the rankings?

The player-hours ranking for the last seven days puts Wasteland Wanderers - LOCAL TEST at #5,759, among the top 26% of all ranked servers.

Rules and settings

What are the settings and rules for Wasteland Wanderers - LOCAL TEST?

No gather rate appears in the name of Wasteland Wanderers - LOCAL TEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Join

How can you get onto Wasteland Wanderers - LOCAL TEST?

Type client.connect 176.249.238.16:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.