Server profile
TEST SERVER STAGING
Offline, with 1 of 1 players on; ranked #14,545 of every public Rust server, the top 61%. It last wiped 32d ago.
Offline 176.241.26.3:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST SERVER STAGING wipe?
Too few wipes are on record for TEST SERVER STAGING to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 32 days 4 hours have passed since its current world was created.
Server details
On what version does TEST SERVER STAGING currently run?
Rust network protocol 2634 and build 165964 on Windows is what TEST SERVER STAGING runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST SERVER STAGING, and is it online?
Offline at the moment, TEST SERVER STAGING was last seen 30 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.
What location is listed for TEST SERVER STAGING?
A region is not published by TEST SERVER STAGING. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.241.26.3:28015 is where it answers.
Lists and tags
What is meant by each tag on TEST SERVER STAGING?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs165964 (Build): The game build is 165964; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what TEST SERVER STAGING publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST SERVER STAGING appear?
The Rust Insights lists that carry TEST SERVER STAGING are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on TEST SERVER STAGING right now, and how does that number move?
TEST SERVER STAGING is offline at the moment; the last sighting was 30 days 7 hours ago.
Where does TEST SERVER STAGING sit in the rankings?
The player-hours ranking for the last seven days puts TEST SERVER STAGING at #14,545, among the top 61% of all ranked servers.
Map and rules
How is TEST SERVER STAGING configured, and what rules apply?
The name of TEST SERVER STAGING does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.
Which map is live on TEST SERVER STAGING?
A procedural map, generated by the game, is what TEST SERVER STAGING runs.
How to join
How do you connect to TEST SERVER STAGING?
To connect, start Rust and enter client.connect 176.241.26.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.