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Rust Insights

Server profile

NOVARA | PLAYTEST

Online, with 0 of 10 players on; ranked #4,318 of every public Rust server, the top 19%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 10 players now 0% full
07-day averagepeak 2
#4,318ranktop 19%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040014:0023:0008:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:24 UTC6d ago 2 – running 0
Thu 1 Oct, 21:31 UTC FW27d ago 1 halved by day 3 21.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average183/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does NOVARA | PLAYTEST look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 47 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 3.

How often does NOVARA | PLAYTEST wipe, and on which day?

Too few wipes are on record for NOVARA | PLAYTEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 6 days 14 hours have passed since its current world was created.

About the server

How well does NOVARA | PLAYTEST perform?

Server fps averaged 156 over 48 hours; the lowest reading was 92. Buildings, deployables and the rest took the entity count as high as 48,901. It drew as much as 2,496 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does NOVARA | PLAYTEST currently run?

Rust network protocol 2635 and build 168909 on Windows is what NOVARA | PLAYTEST runs. Joining needs your game on the same protocol, which Steam updates for you.

Has NOVARA | PLAYTEST stayed online, and is it up now?

Right now NOVARA | PLAYTEST is up and running. About 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 143 of 168 hours up, or 85% of the time. Rust Insights first logged this server on 29 September 2026.

What location is listed for NOVARA | PLAYTEST?

No region is published by NOVARA | PLAYTEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.224.105.75:7007 is where it answers.

Server tags

What is meant by each tag on NOVARA | PLAYTEST?

These tags come from NOVARA | PLAYTEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does NOVARA | PLAYTEST appear?

These Rust Insights lists include NOVARA | PLAYTEST: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of NOVARA | PLAYTEST look like?

Of its 10 slots, NOVARA | PLAYTEST currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 01:00 UTC, with an average of 2 players.

How does NOVARA | PLAYTEST compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts NOVARA | PLAYTEST at #4,318, among the top 19% of all ranked servers.

Map and rules

What are the settings and rules for NOVARA | PLAYTEST?

Nothing about gather rate is given in the name of NOVARA | PLAYTEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on NOVARA | PLAYTEST?

The game generates the map on NOVARA | PLAYTEST: procedural, size 3,000, seed 493978749. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join NOVARA | PLAYTEST?

Type client.connect 176.224.105.75:7007 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/KdxeGGH5fN.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.