Server profile
GridControlTest
Offline, with 0 of 1 players on; ranked #15,519 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 176.224.105.75:29261 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does GridControlTest wipe, and on which day?
Its rhythm cannot be read yet: GridControlTest has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 21 hours ago.
Server details
On what version does GridControlTest currently run?
Running on Windows, GridControlTest is on Rust network protocol 2634 and build 167584. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for GridControlTest, and is it online?
GridControlTest is offline at the moment; the last time it was seen was 17 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.
What location is listed for GridControlTest?
A region is not published by GridControlTest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.224.105.75:29261 is where it answers.
Server tags
Which meanings sit behind the tags on GridControlTest?
When the game's server browser reads GridControlTest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does GridControlTest appear?
The Rust Insights lists that carry GridControlTest are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of GridControlTest look like?
GridControlTest was last seen 17 days 3 hours ago and is offline right now.
Where does GridControlTest sit in the rankings?
The player-hours ranking for the last seven days puts GridControlTest at #15,519, among the top 71% of all ranked servers.
Rules and settings
How is GridControlTest configured, and what rules apply?
The name of GridControlTest does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on GridControlTest?
A procedural map, generated by the game, is what GridControlTest runs.
Join
What is the way to join GridControlTest?
Open the console with F1 in Rust and enter client.connect 176.224.105.75:29261. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.