Server profile
nameserver
Offline, with 0 of 15 players on; ranked #13,565 of every public Rust server, the top 63%. It last wiped 14d ago.
Offline 176.214.189.51:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does nameserver wipe, and on which day?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 1 hours ago.
About the server
What Rust version is live on nameserver?
Running on Windows, nameserver is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
nameserver is offline at the moment; the last time it was seen was 13 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 October 2026.
What location is listed for nameserver?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.214.189.51:28015 is where it answers.
Tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what nameserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 13 days 23 hours ago and is offline right now.
How does nameserver compare with other Rust servers in the ranking?
On player hours for the last seven days, nameserver sits at #13,565, inside the top 63% of ranked servers.
Rules and settings
What are the settings and rules for nameserver?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 176.214.189.51:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.