Server profile
local test
Offline, with 1 of 2 players on; ranked #13,621 of every public Rust server, the top 62%. It last wiped 27d ago.
Offline 176.212.177.34:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW27d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On local test, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
When does local test wipe, and how often?
The only wipe on local test is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 8 hours ago.
About the server
On what version does local test currently run?
The Rust build is network protocol 2634 and build 166494, running on Windows, for local test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is local test, and is it up at the moment?
Offline at the moment, local test was last seen 18 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
In which location does local test sit?
A region is not published by local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.212.177.34:28015 is where it answers.
Lists and tags
How should you read the tags listed for local test?
These tags come from local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does local test appear?
These Rust Insights lists include local test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on local test right now, and how does that number move?
The last time local test was seen online was 18 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does local test place?
On player hours for the last seven days, local test sits at #13,621, inside the top 62% of ranked servers.
Rules and settings
What are the settings and rules for local test?
The name of local test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on local test?
The game generates the map on local test, which is procedural.
How to join
How do you connect to local test?
Open the console with F1 in Rust and enter client.connect 176.212.177.34:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.