Server profile
TEST
Offline, with 1 of 10 players on; ranked #12,998 of every public Rust server, the top 60%. It last wiped 12d ago.
Offline 176.209.34.153:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 19 hours ago.
About the server
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 11 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
What location is listed for TEST?
No region is published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 176.209.34.153:28015 is where it answers.
Tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on TEST right now?
The last time TEST was seen online was 11 days 13 hours ago, and it is offline now.
How does TEST compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST at #12,998, among the top 60% of all ranked servers.
Settings and rules
What are the settings and rules for TEST?
No gather rate appears in the name of TEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
The map on TEST is procedural and the game generates it.
Join
What is the way to join TEST?
Open the console with F1 in Rust and enter client.connect 176.209.34.153:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.