Server profile
Development Server
Offline, with 0 of 100 players on; ranked #11,978 of every public Rust server, the top 54%. It last wiped 9d ago.
Offline 176.2.42.244:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Development Server wipe, and on which day?
Too few wipes are on record for Development Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 9 days 3 hours have passed since its current world was created.
Server details
On what version does Development Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Development Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Development Server, and is it up at the moment?
Development Server is offline at the moment; the last time it was seen was 2 days 17 hours ago. It spent 3 of the last 3 full days' 72 hours up, 4% of the time. Rust Insights first logged this server on 24 October 2026.
Where does Development Server run from?
A region is not published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.2.42.244:28015.
Lists and tags
What is meant by each tag on Development Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Development Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Development Server?
These Rust Insights lists include Development Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Development Server right now?
Development Server was last seen 2 days 17 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.
Where does Development Server sit in the rankings?
On player hours for the last seven days, Development Server sits at #11,978, inside the top 54% of ranked servers.
Rules and settings
How is Development Server configured, and what rules apply?
No gather rate appears in the name of Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on Development Server?
The map on Development Server is procedural and the game generates it.
Join
What is the way to join Development Server?
Open the console with F1 in Rust and enter client.connect 176.2.42.244:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.