Server profile
Development Server
Offline, with 0 of 100 players on; ranked #14,048 of every public Rust server, the top 63%. It last wiped 8d ago.
Offline 176.2.32.52:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Development Server wipe, and on which day?
Too few wipes are on record for Development Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 19 hours ago.
Server
What Rust version is live on Development Server?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Development Server. Joining needs your game on the same protocol, which Steam updates for you.
Has Development Server stayed online, and is it up now?
Development Server is offline at the moment; the last time it was seen was 5 days 21 hours ago. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
In which location does Development Server sit?
A region is not published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.2.32.52:28015.
Lists and tags
What is meant by each tag on Development Server?
These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Development Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Development Server right now?
Development Server was last seen 5 days 21 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does Development Server place?
On player hours for the last seven days, Development Server sits at #14,048, inside the top 63% of ranked servers.
Map and rules
How is Development Server configured, and what rules apply?
The name of Development Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Development Server?
The map on Development Server is procedural and the game generates it.
Join
How can you get onto Development Server?
To connect, start Rust and enter client.connect 176.2.32.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.