Server profile
Development Server
Offline, with 0 of 100 players on; ranked #15,414 of every public Rust server, the top 69%. It last wiped 9d ago.
Offline 176.2.23.235:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Development Server wipe, and on which day?
Too few wipes are on record for Development Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 9 days 6 hours have passed since its current world was created.
Server
Which Rust version is Development Server on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Development Server. Joining needs your game on the same protocol, which Steam updates for you.
Has Development Server stayed online, and is it up now?
Development Server is offline at the moment; the last time it was seen was 7 days 5 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 20 October 2026.
What location is listed for Development Server?
A region is not published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.2.23.235:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Development Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Development Server look like?
The last time Development Server was seen online was 7 days 5 hours ago, and it is offline now. Across the past week the mean was 0 players.
Where does Development Server sit in the rankings?
The player-hours ranking for the last seven days puts Development Server at #15,414, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for Development Server?
Nothing about gather rate is given in the name of Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Development Server?
The game generates the map on Development Server, which is procedural.
Join
How do you connect to Development Server?
To connect, start Rust and enter client.connect 176.2.23.235:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.