Server profile
Development Server
Offline, with 0 of 100 players on; ranked #14,670 of every public Rust server, the top 66%. It last wiped 10d ago.
Offline 176.2.198.234:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Development Server wipe?
The record of Development Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 8 hours have passed since its current world was created.
About the server
What Rust version is live on Development Server?
Running on Windows, Development Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development Server, and is it up at the moment?
Development Server is offline at the moment; the last time it was seen was 6 days 9 hours ago. The last 6 full days gave 1 of 144 hours up, or 1% of the time. Rust Insights first logged this server on 22 October 2026.
What location is listed for Development Server?
A region is not published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.2.198.234:28015.
Lists and tags
Which meanings sit behind the tags on Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Development Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Development Server right now?
The last time Development Server was seen online was 6 days 9 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Development Server sit in the rankings?
On player hours for the last seven days, Development Server sits at #14,670, inside the top 66% of ranked servers.
Map and rules
What settings and rules apply on Development Server?
Nothing about gather rate is given in the name of Development Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Development Server?
The game generates the map on Development Server, which is procedural.
How to join
How do you connect to Development Server?
To connect, start Rust and enter client.connect 176.2.198.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.