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Rust Insights

Server profile

Development Server

Offline, with 0 of 100 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average108/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Development Server wipe, and how often?

The record of Development Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 20 hours have passed since its current world was created.

About the server

On what version does Development Server currently run?

Running on Windows, Development Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Development Server, and is it online?

Offline at the moment, Development Server was last seen 4 days 21 hours ago. It spent 1 of the last 4 full days' 96 hours up, 1% of the time. The first record Rust Insights has of it is 23 October 2026.

Where does Development Server run from?

There is no region published for Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.2.188.143:28015.

Lists and tags

Which meanings sit behind the tags on Development Server?

When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Development Server?

The Rust Insights lists that carry Development Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Development Server right now, and how does that number move?

Development Server is offline at the moment; the last sighting was 4 days 21 hours ago. Across the past week the mean was 0 players.

How does Development Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Development Server at #15,348, among the top 69% of all ranked servers.

Settings and rules

How is Development Server configured, and what rules apply?

The name of Development Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Connecting

How can you get onto Development Server?

To connect, start Rust and enter client.connect 176.2.188.143:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.