Server profile
TEST Server
Offline, with 1 of 150 players on; ranked #13,591 of every public Rust server, the top 61%. It last wiped 21d ago.
Offline 176.195.52.11:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TEST Server wipe, and on which day?
Its rhythm cannot be read yet: TEST Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 14 hours have passed since its current world was created.
About the server
On what version does TEST Server currently run?
The Rust build is network protocol 2634 and build 166586, running on Windows, for TEST Server. Joining needs your game on the same protocol, which Steam updates for you.
Has TEST Server stayed online, and is it up now?
The last sighting of TEST Server was 19 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
Where does TEST Server run from?
There is no region published for TEST Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.195.52.11:28015.
Server tags
How should you read the tags listed for TEST Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TEST Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST Server appear?
These Rust Insights lists include TEST Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of TEST Server look like?
TEST Server was last seen 19 days 15 hours ago and is offline right now.
Where does TEST Server sit in the rankings?
Player hours over seven days put TEST Server at #13,591, within the top 61% of the ranked field.
Rules and settings
How is TEST Server configured, and what rules apply?
The name of TEST Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to TEST Server?
To connect, start Rust and enter client.connect 176.195.52.11:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.