Server profile
GOD Over Djinn
Offline, with 1 of 50 players on; ranked #14,439 of every public Rust server, the top 61%. It last wiped 50d ago.
Offline 176.130.225.67:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does GOD Over Djinn wipe?
Its rhythm cannot be read yet: GOD Over Djinn has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 50 days 5 hours have passed since its current world was created.
Server details
Which Rust version is GOD Over Djinn on?
The Rust build is network protocol 2633 and build 163493, running on Linux, for GOD Over Djinn. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for GOD Over Djinn, and is it online?
Offline at the moment, GOD Over Djinn was last seen 32 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
Where does GOD Over Djinn run from?
There is no region published for GOD Over Djinn. Rust Insights reports the location a server declares, not the physical place of the machine. 176.130.225.67:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on GOD Over Djinn?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what GOD Over Djinn publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature GOD Over Djinn?
GOD Over Djinn appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on GOD Over Djinn right now, and how does that number move?
GOD Over Djinn is offline at the moment; the last sighting was 32 days 6 hours ago.
Where does GOD Over Djinn sit in the rankings?
On player hours for the last seven days, GOD Over Djinn sits at #14,439, inside the top 61% of ranked servers.
Settings and rules
What settings and rules apply on GOD Over Djinn?
Nothing about gather rate is given in the name of GOD Over Djinn. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on GOD Over Djinn?
The game generates the map on GOD Over Djinn: procedural, size 5,500, seed 13318201. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto GOD Over Djinn?
Open the console with F1 in Rust and enter client.connect 176.130.225.67:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.