Server profile
nameserver
Offline, with 1 of 15 players on; ranked #15,257 of every public Rust server, the top 67%. It last wiped 32d ago.
Offline 176.122.112.209:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 32 days 15 hours have passed since its current world was created.
Server
On what version does nameserver currently run?
Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
The last sighting of nameserver was 32 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.
In which location does nameserver sit?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.122.112.209:28015.
Server tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of nameserver look like?
The last time nameserver was seen online was 32 days 15 hours ago, and it is offline now.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #15,257, within the top 67% of the ranked field.
Settings and rules
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
How to join
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 176.122.112.209:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.