Server profile
Combat Local - Carbon Dev
Offline, with 1 of 10 players on; ranked #5,868 of every public Rust server, the top 27%. It last wiped 1h ago.
Offline 176.115.149.159:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:13 UTC1h ago | – | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Combat Local - Carbon Dev wipe, and on which day?
Too few wipes are on record for Combat Local - Carbon Dev to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 1 hours have passed since its current world was created.
Server details
What Rust version is live on Combat Local - Carbon Dev?
Running on Windows, Combat Local - Carbon Dev is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Combat Local - Carbon Dev stayed online, and is it up now?
Offline at the moment, Combat Local - Carbon Dev was last seen 1 hours ago. It spent 26 of the last 2 full days' 48 hours up, 54% of the time. The first record Rust Insights has of it is 24 October 2026.
What location is listed for Combat Local - Carbon Dev?
A region is not published by Combat Local - Carbon Dev. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.115.149.159:28015.
Server tags
How should you read the tags listed for Combat Local - Carbon Dev?
When the game's server browser reads Combat Local - Carbon Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Combat Local - Carbon Dev?
These Rust Insights lists include Combat Local - Carbon Dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on Combat Local - Carbon Dev right now?
Combat Local - Carbon Dev is offline at the moment; the last sighting was 1 hours ago. Over the past week it peaked at 2 and averaged 1 players. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 1 players.
How does Combat Local - Carbon Dev compare with other Rust servers in the ranking?
Player hours over seven days put Combat Local - Carbon Dev at #5,868, within the top 27% of the ranked field.
Settings and rules
What settings and rules apply on Combat Local - Carbon Dev?
The name of Combat Local - Carbon Dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
How to join
What is the way to join Combat Local - Carbon Dev?
To connect, start Rust and enter client.connect 176.115.149.159:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.