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Rust Insights

Server profile

Combat Local - Carbon Dev

Offline, with 1 of 10 players on; ranked #5,868 of every public Rust server, the top 27%. It last wiped 1h ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 2
#5,868ranktop 27%
1h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75117:0020:0023:0009:0014:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:13 UTC1h ago – – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average207/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average181/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average214/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average91/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Combat Local - Carbon Dev wipe, and on which day?

Too few wipes are on record for Combat Local - Carbon Dev to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 1 hours have passed since its current world was created.

Server details

What Rust version is live on Combat Local - Carbon Dev?

Running on Windows, Combat Local - Carbon Dev is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has Combat Local - Carbon Dev stayed online, and is it up now?

Offline at the moment, Combat Local - Carbon Dev was last seen 1 hours ago. It spent 26 of the last 2 full days' 48 hours up, 54% of the time. The first record Rust Insights has of it is 24 October 2026.

What location is listed for Combat Local - Carbon Dev?

A region is not published by Combat Local - Carbon Dev. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.115.149.159:28015.

Server tags

How should you read the tags listed for Combat Local - Carbon Dev?

When the game's server browser reads Combat Local - Carbon Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Combat Local - Carbon Dev?

These Rust Insights lists include Combat Local - Carbon Dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on Combat Local - Carbon Dev right now?

Combat Local - Carbon Dev is offline at the moment; the last sighting was 1 hours ago. Over the past week it peaked at 2 and averaged 1 players. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 1 players.

How does Combat Local - Carbon Dev compare with other Rust servers in the ranking?

Player hours over seven days put Combat Local - Carbon Dev at #5,868, within the top 27% of the ranked field.

Settings and rules

What settings and rules apply on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join Combat Local - Carbon Dev?

To connect, start Rust and enter client.connect 176.115.149.159:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.