Server profile
LocalTest
Offline, with 1 of 10 players on; ranked #13,621 of every public Rust server, the top 62%. It last wiped 18d ago.
Offline 175.1.87.231:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does LocalTest wipe, and on which day?
Its rhythm cannot be read yet: LocalTest has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 18 days 17 hours ago.
Server details
Which Rust version is LocalTest on?
Running on Windows, LocalTest is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LocalTest, and is it online?
LocalTest is offline at the moment; the last time it was seen was 18 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
What location is listed for LocalTest?
A region is not published by LocalTest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 175.1.87.231:28015.
Tags
What is meant by each tag on LocalTest?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what LocalTest publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature LocalTest?
LocalTest appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on LocalTest right now?
LocalTest is offline at the moment; the last sighting was 18 days 2 hours ago.
Where does LocalTest sit in the rankings?
On player hours for the last seven days, LocalTest sits at #13,621, inside the top 62% of ranked servers.
Rules and settings
What are the settings and rules for LocalTest?
Nothing about gather rate is given in the name of LocalTest. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on LocalTest?
The game generates the map on LocalTest, which is procedural.
Join
What is the way to join LocalTest?
Open the console with F1 in Rust and enter client.connect 175.1.87.231:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.