Server profile
LocalTest
Offline, with 0 of 10 players on; ranked #14,995 of every public Rust server, the top 68%. It last wiped 17d ago.
Offline 175.1.85.175:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does LocalTest wipe?
The record of LocalTest's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 4 hours have passed since its current world was created.
About the server
What Rust version is live on LocalTest?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is LocalTest, and is it up at the moment?
LocalTest is offline at the moment; the last time it was seen was 7 days 11 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. On 19 October 2026 is when Rust Insights first saw it.
In which location does LocalTest sit?
No region is published by LocalTest. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 175.1.85.175:28015.
Tags
How should you read the tags listed for LocalTest?
When the game's server browser reads LocalTest, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature LocalTest?
These Rust Insights lists include LocalTest: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LocalTest right now, and how does that number move?
LocalTest is offline at the moment; the last sighting was 7 days 11 hours ago. A weekly average of 0 players goes with a peak of 1.
Where does LocalTest sit in the rankings?
The player-hours ranking for the last seven days puts LocalTest at #14,995, among the top 68% of all ranked servers.
Map and rules
What settings and rules apply on LocalTest?
No gather rate appears in the name of LocalTest. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on LocalTest?
A procedural map, generated by the game, is what LocalTest runs.
Connecting
How can you get onto LocalTest?
To connect, start Rust and enter client.connect 175.1.85.175:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.