Server profile
Contracts Oxide Hooks (28017)
Offline, with 0 of 3 players on; ranked #15,953 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 174.91.200.182:28017 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Contracts Oxide Hooks (28017) wipe?
The record of Contracts Oxide Hooks (28017)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 days 8 hours ago.
Server
On what version does Contracts Oxide Hooks (28017) currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Contracts Oxide Hooks (28017). You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Contracts Oxide Hooks (28017), and is it online?
Offline at the moment, Contracts Oxide Hooks (28017) was last seen 23 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
In which location does Contracts Oxide Hooks (28017) sit?
There is no region published for Contracts Oxide Hooks (28017). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 174.91.200.182:28017.
Server tags
What is meant by each tag on Contracts Oxide Hooks (28017)?
When the game's server browser reads Contracts Oxide Hooks (28017), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): 3 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Contracts Oxide Hooks (28017) appear?
These Rust Insights lists include Contracts Oxide Hooks (28017): Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Contracts Oxide Hooks (28017) right now, and how does that number move?
The last time Contracts Oxide Hooks (28017) was seen online was 23 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does Contracts Oxide Hooks (28017) place?
Player hours over seven days put Contracts Oxide Hooks (28017) at #15,953, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for Contracts Oxide Hooks (28017)?
Nothing about gather rate is given in the name of Contracts Oxide Hooks (28017). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Contracts Oxide Hooks (28017)?
A procedural map, generated by the game, is what Contracts Oxide Hooks (28017) runs.
How to join
How do you connect to Contracts Oxide Hooks (28017)?
Type client.connect 174.91.200.182:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.