Server profile
Four Nintendos
Offline, with 0 of 100 players on; ranked #15,025 of every public Rust server. It last wiped 48d ago.
Offline 174.82.238.228:28016 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Four Nintendos wipe, and how often?
Its rhythm cannot be read yet: Four Nintendos has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 48 days 15 hours ago.
About the server
What Rust version is live on Four Nintendos?
The Rust build is network protocol 2633 and build 163493, running on Windows, for Four Nintendos. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Four Nintendos, and is it online?
The last sighting of Four Nintendos was 44 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Four Nintendos?
There is no region published for Four Nintendos. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 174.82.238.228:28016.
Tags
What is meant by each tag on Four Nintendos?
These tags come from Four Nintendos and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Four Nintendos appear?
Four Nintendos appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Four Nintendos right now?
Four Nintendos was last seen 44 days 17 hours ago and is offline right now.
How does Four Nintendos compare with other Rust servers in the ranking?
On player hours for the last seven days, Four Nintendos sits at #15,025, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Four Nintendos?
Nothing about gather rate is given in the name of Four Nintendos. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Four Nintendos?
The game generates the map on Four Nintendos, which is procedural.
Connecting
What is the way to join Four Nintendos?
Type client.connect 174.82.238.228:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.