Skip to the story

Live edition60,803 playing on 11,697 servers

Rust Insights

Server profile

[US] Helix 2x Rust Staging | Vanilla | Weekly

Offline, with 0 of 10 players on; ranked #15,140 of every public Rust server, the top 70%. It last wiped 28d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,140ranktop 70%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:59 UTC28d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 356 on average87/100
  2. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 141 on average63/200
  3. [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 100 on average41/450
  4. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average4/150
  5. [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 76 on average3/200
  6. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average0/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [US] Helix 2x Rust Staging | Vanilla | Weekly, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?

Too few wipes are on record for [US] Helix 2x Rust Staging | Vanilla | Weekly to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 28 days 17 hours have passed since its current world was created.

Server details

Which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly on?

Rust network protocol 2634 and build 166235 on Windows is what [US] Helix 2x Rust Staging | Vanilla | Weekly runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online?

[US] Helix 2x Rust Staging | Vanilla | Weekly is offline at the moment; the last time it was seen was 12 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly run from?

The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 174.57.113.24:28015.

Lists and tags

How should you read the tags listed for [US] Helix 2x Rust Staging | Vanilla | Weekly?

When the game's server browser reads [US] Helix 2x Rust Staging | Vanilla | Weekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166235 (Build): It runs game build 166235; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly turn up among the Rust Insights lists and filters?

[US] Helix 2x Rust Staging | Vanilla | Weekly appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

What does the population of [US] Helix 2x Rust Staging | Vanilla | Weekly look like?

[US] Helix 2x Rust Staging | Vanilla | Weekly is offline at the moment; the last sighting was 12 days 5 hours ago.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit in the rankings?

Player hours over seven days put [US] Helix 2x Rust Staging | Vanilla | Weekly at #15,140, within the top 70% of the ranked field.

Settings and rules

What settings and rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly?

A 2x gather rate is what the name of [US] Helix 2x Rust Staging | Vanilla | Weekly states. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [US] Helix 2x Rust Staging | Vanilla | Weekly?

A custom map of size 4,000 is in use on [US] Helix 2x Rust Staging | Vanilla | Weekly; download its published file from this page.

Join

How do you connect to [US] Helix 2x Rust Staging | Vanilla | Weekly?

Type client.connect 174.57.113.24:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166235
Build It runs game build 166235.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.