Server profile
RustyOG Test Server
Offline, with 1 of 10 players on; ranked #13,277 of every public Rust server, the top 61%. It last wiped 15d ago.
Offline 174.166.109.197:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:36 UTC15d ago | 1 | – | running | 1 |
| Thu 8 Oct, 11:36 UTC20d ago | 2 | halved by day 2 | 4.5 days | 0 |
| Thu 8 Oct, 02:21 UTC20d ago | 2 | – | 0.4 days | 1 |
| Tue 6 Oct, 20:59 UTC21d ago | 1 | – | 1.2 days | 0 |
| Mon 5 Oct, 12:25 UTC22d ago | 1 | – | 1.4 days | 0 |
| Mon 28 Sep, 17:21 UTC29d ago | 0 | – | 6.8 days | 0 |
| Sun 27 Sep, 15:46 UTC30d ago | 1 | – | 1.1 days | 1 |
| Sat 26 Sep, 16:06 UTC31d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 20:09 UTC36d ago | 1 | halved by day 1 | 4.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RustyOG Test Server look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.
How often does RustyOG Test Server wipe, and on which day?
RustyOG Test Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 12 hours have passed since its current world was created.
Server details
Which Rust version is RustyOG Test Server on?
Rust network protocol 2634 and build 167584 on Windows is what RustyOG Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustyOG Test Server, and is it online?
The last sighting of RustyOG Test Server was 15 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for RustyOG Test Server?
No region is published by RustyOG Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 174.166.109.197:28015.
Lists and tags
Which meanings sit behind the tags on RustyOG Test Server?
When the game's server browser reads RustyOG Test Server, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustyOG Test Server appear?
RustyOG Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of RustyOG Test Server look like?
The last time RustyOG Test Server was seen online was 15 days 11 hours ago, and it is offline now.
How does RustyOG Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustyOG Test Server at #13,277, among the top 61% of all ranked servers.
Settings and rules
How is RustyOG Test Server configured, and what rules apply?
No gather rate appears in the name of RustyOG Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on RustyOG Test Server?
The game generates the map on RustyOG Test Server: procedural, size 3,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How can you get onto RustyOG Test Server?
To connect, start Rust and enter client.connect 174.166.109.197:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.