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Live edition33,003 playing on 11,659 servers

Rust Insights

Server profile · NA

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]

Online, with 2 of 100 players on; ranked #2,217 of every public Rust server, the top 10%. It last wiped 27d ago.

Filed under 5x quad monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 100 players now 2% full
27-day averagepeak 9
#2,217ranktop 10% · #352 in NA
27d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246805:0014:0023:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040005:0014:0023:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers, top 19% in NA, and #133 of the quad servers (top 16%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

12 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW27d ago 12 – running 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 40 on average23/250
  2. WARBANDITS.GG 3X Monthly |Solo/Duo/Trio/Quad|Shared BPs|NA · quad · 3x · monthly · 14 on average13/100
  3. WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average2/100
  4. US RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% UpkeepNA · quad · 3x · monthly · 1 on average4/150
  5. WORKERS.GG US 5X Solo/Duo/TrioNA · trio · 5x · monthly · 1 on average3/100
  6. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 249 on average234/250

The short version

Quick answers

From the figures on this page.

Wipe days

On NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], what happens on wipe day?

At their busiest, its recent wipes drew 12 players on average. 6 hours after the latest wipe, the crowd peaked.

On what schedule does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?

Each month NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 7 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

How well does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] perform?

The 48-hour average for server fps is 166, and 120 was the lowest seen. The world held a peak of 262,515 entities, counting buildings, deployables and all the rest. The highest memory figure was 7,527 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] on?

Rust network protocol 2635 and build 168909 on Windows is what NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs. You can only join if your game is on the same protocol; Steam handles that update.

Has NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] stayed online, and is it up now?

Right now NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is up and running. The uptime it reports puts the last restart at about 20 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run from?

Its NA tag is what NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 174.138.187.138:28024.

Lists and tags

What is meant by each tag on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America are what NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] appear?

The Rust Insights lists that carry NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] are 5x Rust servers, explained, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

How many players are on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] right now, and how does that number move?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] shows 2 players at the moment, against 100 slots. Over the past week it peaked at 9 and averaged 2 players. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 4 players.

How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] compare with other Rust servers in the ranking?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] holds #2,217 for player hours over the last seven days, #352 in North America and in the top 10% of all ranked servers. The quad ranking places it at #133.

Settings and rules

What are the settings and rules for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

The name of NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] says 5x gather. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Size 5,800 and seed 1337 define the procedural map on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Connecting

How can you get onto NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Type client.connect 174.138.187.138:28024 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://notime-x5-rust.tebex.io/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The slot count is 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.