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Rust Insights

Server profile · NA

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Online, with 0 of 100 players on; ranked #1,942 of every public Rust server, the top 9%. It last wiped 25d ago.

Filed under 5x monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
27-day averagepeak 9
#1,942ranktop 9% · #297 in NA
25d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1.6 days usual gap between real wipes
8 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC25d ago 9 – running 1
Thu 1 Oct, 21:34 UTC FW27d ago 7 – 1.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 116 on average96/150
  2. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 75 on average34/150
  3. JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average0/120
  4. HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10NA · groups of 8+ · 5x · monthly · 3 on average2/150
  5. [US] AshRust 3x Monthly | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 34 on average12/100
  6. AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 14 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] look like once wipe day arrives?

Recent wipes peaked at 8 players on average. 35 hours after the latest wipe, the crowd peaked.

On what schedule does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?

The only wipe on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 25 days 21 hours ago. The tags put wipes at monthly.

Server

Does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hold a steady frame rate?

The 48-hour average for server fps is 73, and 46 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 258,991. Memory use peaked at 7,723 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?

Rust network protocol 2635 and build 168909 on Windows is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. You can only join if your game is on the same protocol; Steam handles that update.

Has NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] stayed online, and is it up now?

Right now NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is up and running. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Its NA tag is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 174.138.187.138:28020.

Tags

How should you read the tags listed for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America are what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appears among the following Rust Insights lists: 5x Rust servers, explained, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

How many players are on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] right now?

At the time of this refresh, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] holds 0 players on 100 slots. A weekly average of 2 players goes with a peak of 9. Look at the last 48 hours and the peak hour is 23:00 UTC, at 5 players on average.

Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the rankings?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] holds #1,942 for player hours over the last seven days, #297 in North America and in the top 9% of all ranked servers.

Rules and settings

What settings and rules apply on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The name of NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] says 5x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The game generates the map on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: procedural, size 5,800, seed 66629566. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How can you get onto NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Type client.connect 174.138.187.138:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://notime-x5-rust.tebex.io/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.