Server profile
Flying Dutchman Rust
Offline, with 0 of 20 players on; ranked #15,143 of every public Rust server. It last wiped 54d ago.
Offline 174.104.80.234:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Flying Dutchman Rust wipe, and on which day?
Its rhythm cannot be read yet: Flying Dutchman Rust has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 54 days 14 hours ago.
Server
What Rust version is live on Flying Dutchman Rust?
Rust network protocol 2633 and build 163207 on Linux is what Flying Dutchman Rust runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Flying Dutchman Rust, and is it up at the moment?
The last sighting of Flying Dutchman Rust was 45 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Flying Dutchman Rust?
No region is published by Flying Dutchman Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 174.104.80.234:28015.
Lists and tags
Which meanings sit behind the tags on Flying Dutchman Rust?
When the game's server browser reads Flying Dutchman Rust, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Flying Dutchman Rust turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Flying Dutchman Rust are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Flying Dutchman Rust right now?
Flying Dutchman Rust is offline at the moment; the last sighting was 45 days 14 hours ago.
How does Flying Dutchman Rust compare with other Rust servers in the ranking?
Player hours over seven days put Flying Dutchman Rust at #15,143, within the top – of the ranked field.
Settings and rules
What are the settings and rules for Flying Dutchman Rust?
The name of Flying Dutchman Rust does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Flying Dutchman Rust?
The map on Flying Dutchman Rust is procedural and the game generates it.
Connecting
How can you get onto Flying Dutchman Rust?
Open the console with F1 in Rust and enter client.connect 174.104.80.234:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.