Server profile
BeanTownPlus
Online, with 0 of 40 players on; ranked #5,258 of every public Rust server, the top 24%. It last wiped 8d ago.
Online 173.240.145.198:9000 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly25/200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding29/200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding16/200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly11/150
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍31/200
- [EU/GER] Rust Norddeutschland PVE9/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does BeanTownPlus wipe?
Too few wipes are on record for BeanTownPlus to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 8 days 18 hours have passed since its current world was created.
About the server
What does performance look like on BeanTownPlus?
The 48-hour average for server fps is 225, and 189 was the lowest seen. At its highest the entity count reached 49,076: buildings, deployables and everything else. It drew as much as 2,606 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does BeanTownPlus currently run?
Rust network protocol 2635 and build 168909 on Linux is what BeanTownPlus runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is BeanTownPlus, and is it up at the moment?
BeanTownPlus is currently reachable and online. About 6 days 11 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 20 October 2026.
In which location does BeanTownPlus sit?
There is no region published for BeanTownPlus. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 173.240.145.198:9000.
Lists and tags
Which meanings sit behind the tags on BeanTownPlus?
These tags come from BeanTownPlus and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Danger comes from the world, not from other players. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does BeanTownPlus turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry BeanTownPlus are Best Rust community servers, Rust PvE servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on BeanTownPlus right now, and how does that number move?
At the time of this refresh, BeanTownPlus holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 0 players.
Where does BeanTownPlus sit in the rankings?
On player hours for the last seven days, BeanTownPlus sits at #5,258, inside the top 24% of ranked servers.
Map and rules
What settings and rules apply on BeanTownPlus?
No gather rate appears in the name of BeanTownPlus. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. You will find it listed under Community in the server browser. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
What is the map on BeanTownPlus?
BeanTownPlus runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join BeanTownPlus?
Open the console with F1 in Rust and enter client.connect 173.240.145.198:9000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.